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3D Viewer Navigation

The 3D viewer provides camera controls for exploring building models.

Rotate the camera around the model.

  • Left Mouse Button + Drag: Orbit the camera around the focal point
  • Camera rotates while maintaining distance from center

Move the camera horizontally and vertically.

  • Middle Mouse Button + Drag or Two-Finger Drag (trackpad): Pan the camera
  • Shifts the view without changing the viewing angle
  • Maintains the current zoom level

Adjust the camera distance.

  • Mouse Wheel Scroll Up: Zoom in (move camera closer)
  • Mouse Wheel Scroll Down: Zoom out (move camera farther)
  • Pinch Gesture (on trackpad): Zoom in/out
  • Zooming maintains the current focal point
  • One Finger Drag: Orbit camera
  • Two Finger Drag: Pan camera
  • Pinch: Zoom in/out
  • Double Tap: Focus on tapped element

The viewer displays coordinate axes to help with orientation:

  • X/Y/Z Axes: Show the spatial orientation of the 3D space
  • Visual Gizmo: Helps maintain spatial awareness while navigating

Distance measurements appear in specific contexts:

  • Edge Labels: Display length in meters when using certain tools
  • Automatic Scaling: Labels remain readable at any zoom level
  • Contextual Display: Shown when using measurement tools or editing element geometry

The 3D canvas is positioned in the center with supporting panels:

  • Left Panel: Story and room list showing building structure (Story → RoomBuilding Element)
  • Center Canvas: 3D viewport
  • Right Panel: Details and properties for selected elements
  • Click Element in Hierarchy: Camera focuses on that element in 3D view
  • Select in 3D View: Corresponding item highlights in hierarchy panel

The camera provides:

  • Smooth Damping: Natural momentum feel when rotating
  • Zoom Limits: Prevents zooming too close or too far
  • Target Lock: Camera always rotates around the current focus point
  • Limited keyboard shortcuts (ESC key dismisses active tools, but no navigation shortcuts)
  • No preset camera views (front, top, left, etc.)
  • No orthographic camera mode - perspective view only

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